Valuing its gains in play
Last month, the South Korean developer XL Games ( ARCHEAGE ) and his parent company Kakao Games announced the project Archeworld , presented as the first MMORPG D 'wingspan based on the blockchain and based on a real economy operating NFT - concretely, the in-game territories, the houses, the animals of companies, vehicles or ships but also the equipment of its character in the MMORPG have All vocation to be associated with NFTs (unique digital property certificates) giving them a real value in crypto-currency. In other words, according to the developer, Archeworld's players will be able to value their in-game gate and market them in crypto-currencies.
The studio now brings clarification: playing in the world of Archeworld, the players will be able to accumulate the archeum, a special resource that can be used to advance his character or in the context of the 'Crafts, but can also be purchased or sold in "Bluesalt (BSLT)", a crypto-currency distributed via the Bora platform. We understand the promise: the most invested or the most skilled players will be able to generate a financial gain by playing - but as often, so that a few win, many others lose.
Obviously and as in most play-to-ear titles, this promise of gains nevertheless supposes a departure investment. As of today, XL Games launches the pre-registrations of Archeworld : Interested players are invited to register and a handful of registrants can invest in the first NFT of the game, "Fandom Card NFT "symbolizing characters, more or less rare and therefore having more or less value (each card is sold for 600 klay, the crypto-currency of the Kakao Games platform, a little less than 600 €).
To increase his chances of being on the first lists of those who will be able to invest in maps before the exit of the game, it will be necessary to promote the project on social networks (publish videos dedicated on YouTube), to be Assets on Discord, or already have a high-level character in archery (a character with 10,000 equipment score can claim rare cards). These players will benefit from a privileged access to the sale of the first 2625 cards put into play at the launch, which themselves will give priority access to the purchase of "LandNFT", tokens acting the ownership of a player on the One of the grounds of the game universe - a land can be exploited in order to gain archeum in the game and thus amortize its investment.
For the curious, the project is detailed on an official website especially available in English by here. registrations are launched today and will last until March 23 . On March 28, a first phase will put on sale a first series of 300 NFT cards (for the most archive players), then a second the next day for the players who have been drawn among those who promoted the Project (2125 cards) and finally a third phase on March 30 for all registrants if they stay cards to buy. The cardholders can then try to buy land in advance, waiting for a global launch of Archeworld (the game) scheduled for next July. Notice to investors.